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LEADER 00000uam a2200409 a 4500 
003    CaSebORM 
005    20210418143340.6 
006    m     o  d         
007    cr cn          
008    290620s2020    xx      o         0 eng   
024 8  9781789612561 
035    (CaSebORM)9781789612561 
041 0  eng 
099    eBook O’Reilly for Public Libraries 
100 1  Baechler, Oscar,|eauthor. 
245 10 Blender 3D By Example - Second Edition|h[O'Reilly 
       electronic resource] /|cBaechler, Oscar. 
250    2nd edition 
264  1 |bPackt Publishing,|c2020. 
300    1 online resource (658 pages) 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
347    text file 
365    |b34.99 
520    Get up and running with Blender 3D through a series of 
       practical projects that will help you learn core concepts 
       of 3D design like modeling, sculpting, materials, textures,
       lighting, and rigging using the latest features of Blender
       2.83 Key Features Learn the basics of 3D design and 
       navigate your way around the Blender interface Understand 
       how 3D components work and how to create 3D content for 
       your games Familiarize yourself with 3D Modeling, 
       Texturing, Lighting, Rendering and Sculpting with Blender 
       Book Description Blender is a powerful 3D creation package
       that supports every aspect of the 3D pipeline. With this 
       book, you'll learn about modeling, rigging, animation, 
       rendering, and much more with the help of some interesting
       projects. This practical guide, based on the Blender 2.83 
       LTS version, starts by helping you brush up on your basic 
       Blender skills and getting you acquainted with the 
       software toolset. You'll use basic modeling tools to 
       understand the simplest 3D workflow by customizing a 
       Viking themed scene. You'll get a chance to see the 3D 
       modeling process from start to finish by building a time 
       machine based on provided concept art. You will design 
       your first 2D character while exploring the capabilities 
       of the new Grease Pencil tools. The book then guides you 
       in creating a sleek modern kitchen scene using EEVEE, 
       Blender's new state-of-the-art rendering engine. As you 
       advance, you'll explore a variety of 3D design techniques,
       such as sculpting, retopologizing, unwrapping, baking, 
       painting, rigging, and animating to bring a baby dragon to
       life. By the end of this book, you'll have learned how to 
       work with Blender to create impressive computer graphics, 
       art, design, and architecture, and you'll be able to use 
       robust Blender tools for your design projects and video 
       games. What you will learn Explore core 3D modeling tools 
       in Blender such as extrude, bevel, and loop cut Understand
       Blender's Outliner hierarchy, collections, and modifiers 
       Find solutions to common problems in modeling 3D 
       characters and designs Implement lighting and probes to 
       liven up an architectural scene using EEVEE Produce a 
       final rendered image complete with lighting and post-
       processing effects Learn character concept art workflows 
       and how to use the basics of Grease Pencil Learn how to 
       use Blender's built-in texture painting tools Who this 
       book is for Whether you're completely new to Blender, or 
       an animation veteran enticed by Blender's newest features,
       this book will ... 
533    Electronic reproduction.|bBoston, MA :|cSafari,|nAvailable
       via World Wide Web.|d2020. 
538    Mode of access: World Wide Web. 
542    |fCopyright © 2020 Packt Publishing|g2020 
550    Made available through: Safari, an O’Reilly Media Company.
588 00 Online resource; Title from title page (viewed May 29, 
655  7 Electronic books.|2local 
700 1  Greer, Xury,|eauthor. 
710 2  Safari, an O’Reilly Media Company. 
856 40 |zAvailable on O’Reilly for Public Libraries|uhttps://