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Virtual reality
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3 Related Subjects
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Virtual reality.
69
3
Virtual reality -- Comic books, strips, etc.
27
4
Virtual reality -- Comic books, strips, etc. -- Fiction.
10
5
Virtual reality -- Comic books, strips, etc. -- Juvenile fiction.
4
6
Virtual reality -- Computer programs.
8
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Virtual reality -- Computer programs -- Fiction. : Users : a novel / Colin Winnette.
2023
1
8
Virtual reality -- Computer programs -- Handbooks, manuals, etc. -- Juvenile literature. : Minecraft modding for kids for dummies / by Sarah Guthals, Stephen Foster, Lindsey Handley. [O'Reilly electronic resource]
2015
1
9
Virtual reality -- Design. : Creating augmented and virtual realities : theory and practice for next-generation spatial computing / edited by Erin Pangilinan, Steve Lukas, and Vasanth Mohan. [O'Reilly electronic resource]
2019
1
10
Virtual reality -- Design -- Juvenile literature. : STEM : the battle between 2-D and 3-D / Georgia Beth and Lesley Freed. [Boundless electronic resource]
2018
1
11
Virtual reality -- Drama.
6
12
Virtual reality -- Drama -- Videodiscs.
11
13
Virtual reality -- Economic aspects.
4
14
Virtual reality -- Equipment and supplies. : Make. Volume 52, August/September 2016 : virtual creation, design and build in VR space. [O'Reilly electronic resource]
2016
1
15
Virtual reality -- Fiction.
153
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Virtual reality -- Fiction -- Sound recordings.
10
17
Virtual reality -- Fiction -- Sound recordings. -- Sound recordings. : Otherworld [OverDrive/Libby electronic resource] Jason Segel, Kirsten Miller.
2017
1
18
Virtual reality in education. : The facilitator's guide to immersive, blended, and hybrid learning / Cindy Huggett. [O'Reilly electronic resource]
2023
1
19
Virtual reality in management.
25
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Virtual reality in management -- Examinations -- Study guides. : VCP5-DT official cert guide / Linus Bourque. [O'Reilly electronic resource]
2013
1
21
Virtual reality -- Industrial applications.
2
22
Virtual reality -- Juvenile fiction.
39
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Virtual reality -- Juvenile fiction -- Comic books, strips, etc. : My video game ate my homework / written and illustrated by Dustin Hansen ; lettered by Corey Breen.
2020
1
24
Virtual reality -- Juvenile fiction. -- Sound recordings.
3
25
Virtual reality -- Juvenile literature.
4
26
Virtual reality -- Library applications. : Best technologies for public libraries : policies, programs, and services / Christopher DeCristofaro, James Hutter, and Nick Tanzi.
2020
1
27
Virtual reality -- Miscellanea. : The simulation hypothesis : an MIT computer scientist shows why AI, quantum physics and Eastern mystics agree we are in a video game [Hoopla electronic resource] / Rizwan Virk.
2019
1
28
Virtual reality -- Moral and ethical aspects. : Cyberpsychology : the study of individuals, society and digital technologies / Monica Therese Whitty, Garry Young. [O'Reilly electronic resource]
2016
1
29
Virtual reality -- Popular works. : Virtual reality / Samuel Greengard. [O'Reilly for electronic resources]
2019
1
30
Virtual reality -- Psychological aspects.
2
31
Virtual reality -- Social aspects.
6
32
Virtual reality -- Social aspects -- Fiction. : Into the fire [Hoopla electronic resource] / Rachael Blok.
2021
1
33
Virtual reality. -- Sound recordings. : Second lives [OverDrive/Libby electronic resource] a journey through virtual worlds / Tim Guest.
2008
1
34
Virtual reality -- Technological innovations.
8
35
Virtual reality -- Video games. : Our world is ended [Switch Video Game] / developed by Red Entertainment. Nintendo Switch.
2019
1
36
Virtual reality -- Videodiscs.
2
37
Virtual reality -- Vocational guidance -- Juvenile literature. : Careers in virtual reality technology / Joshua Gregory.
2019
1
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